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Low Poly Lute (6 Hours)

Every asset in this section were designed as quick fire learning challenges to test what I can do with a low poly count and limited time. While still using a standard high-low workflow.

Based on the Lute depiction in Elder Scrolls V: Skyrim. It involved a low poly model, a high poly for edge smoothing, bake and finally materials. All and all it took about 6 hours and final poly count is 1252.